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Michael Rendler 9:30 AM (4 ho [...]por
CalTek.Net, Kenneth Wyrick
9:30 AM (4 hours ago)
to pinkus, Jacquelyn, Rev, me, Queen, Chaplain
Attached link https://www.dropbox.com/s/7hs1v354gp0j5kw/lesson Plan-rev1.pdf?dl=0 is VCAP ( Virtual Community Action Planning) Course Outline. Thanks Kenneth for your constant support in attempting to build an interoperable geospatial model of South Los Angeles to include the biodiversity layer and its supporting organic structures. This is covered in Lesson 5 of the curriculum. Nature. I am hopeful the model will be STATE Wide as per Governors Executive Order https://www.dropbox.com/s/pp1hrdlcdpyj3be/Governors-Directive.pdf?dl=0 I have attached to this email two links for the current state of e7 Architecture Studio basemap following this course outline.
The course is 8 weeks, 5 hours of work per week. The week is one hour of instruction and 4 hrs of lab work. It is being applied in Watts as part of Watts Rising project through the Neighborhood Council PLUM Committee. Planning Land Use and Management (PLUM Committee)
The term VCAP Virtual Community Action Planning will allow a more genuine collective understanding how our neighborhoods operate and can be planned using a Geospatial digital infrastructure. Chapter 7 is the Internet and this is the fabric through Game Engine technology we will be able to connect the AI to sort best practice of Sustainability. This is often referenced Triple Btm Line.
e7 Architecture Studio is working with several Cities labeled Envision Centers by HUD to test this modeling and apply it to opportunity zone investment. If we miss the inclusion of the Community Voice First we will not hit our target.
Image and Concepts https://www.dropbox.com/s/c5gr6ttmedt4sgx/WORK PROCESS SAMPLE.pdf?dl=0
Data Flow https://www.dropbox.com/s/znwlpd7kv5buvtb/e7 Studio Software Work Flow Product.jpg?dl=0 to game engine.
Feel free to reach out for more clarification how your neighborhood council can participate in this model.
Michael Rendler AIA
e7 Architecture Studio